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The Marin home in Linden Rise, in autumn.

Denne teksten finnes foreløpig bare på engelsk.

Goodies press kit

Goodies is a life sim set in Goodhaven, a coastal town on a hill. You build the house and run the household. The Goodies who live there want things, make promises, break them, and remember who did. The town's most prestigious prize is a gilded pear of unfortunate shape.

The Marin home, autumn · build 74

The facts

The short version. The roadmap shows how far along each part of the game is.

Screenshots and footage show work in progress.

Developer
Alexander, solo developer (Blikket LLC)
Platforms
Mac and Windows (planned). Played and tested on Mac today.
Release date
None yet. In development.
Price
Not decided
Store page
Not yet
Playable
Not publicly. Patreon Town Regular and Founding Friend members are eligible for future playtests.

The story to show

A Goodie can ask another to promise to keep clear of someone for seven days.

If the promise breaks and the wronged Goodie finds out, trust and closeness drop and "A broken promise" goes into long-term memory. Making up repairs some of it. The memory stays.

Asking Leo for a promise to keep clear of someone for seven days.
Asking Leo for a promise
A broken promise in Tomas's long-term memory.
Filed under long-term

What's in the game, and what isn't yet

In the game

The household
Goodies have needs, wants, worries, fears, skills and jobs, and decide what to do next on their own.
Feelings
Each feeling says what caused it and what it changes. Tomas is Fond of Leo, so he seeks Leo out and their chats go better.
Memory
Promises, family and history. The family tree records parents, partners, siblings, cousins and in-laws.
Daily life
Cooking for everyone ends with everyone at the table, unless someone has a shift.
Building
Build and buy works on any lot. Walls and rooms show the result while you drag, walls can bend into curves, and stairs work out their own steps between floors. Doors and windows slide along a wall, the roof follows a raised foundation, and porches, columns, fences and gates are in.
Seasons and weather
A four-week year, rain and thunderstorms. Each tree turns on its own day and drops its leaves underneath. Winter brings frost, iced windows and icicles.
Goodhaven
Linden Rise climbs a hill above the harbor to a bench called the Overlook. Hemlock Bend is going up among the conifers.
Still to come

Not playable yet. Please don't show these as features of the game today.

  • One open town with no loading screens between your front door and the bay
  • Gossip: who tells the story matters as much as what happened
  • Rags-to-riches and legacy play, with children growing up and families passing down their history
  • A full Goodie creator
  • Snow
  • More neighbors, such as the Fairweathers

Screenshots

Ten real captures from the game at 3840 × 2160. Numbers 08 and 09 come from an October 2026 build; the rest are from build 74.

All screenshots and the logo (19 MB)

Raw footage

Real footage from Goodies, ready to cut into your own videos. There's no music, text or logo, and nothing is edited.

All 4K at 30 fps, and silent except where noted. Everything shows a game in development.

FOOTAGE.md, with every take

Camera takes

Filmed with the game's built-in capture camera, with the interface hidden, in a capture build based on build 74 (November 1–2, 2026).

Two things differ from the playable game: Goodies move at about 60% speed, for smoother shots, and some faces and hair are newer than in the playable build.

Gameplay with the interface

Recorded from a development build on October 23, 2026 for Game Log #3. The movement speed and faces are as in that build.

  • Tomas asks Leo to promise to keep clear of Ada for 7 days, and the promise is pinned on the noticeboard. Game sound only (interface clicks).
    Tomas asks Leo to promise to keep clear of Ada for 7 days, and the promise is pinned on the noticeboard. Game sound only (interface clicks).13 sec, MP4, 24 MB
  • Build mode on the Marin home in autumn: a hedge is drawn along the front and placed. Silent.
    Build mode on the Marin home in autumn: a hedge is drawn along the front and placed. Silent.11 sec, MP4, 27 MB

Using this material

You're welcome to use everything here (screenshots, logo and raw footage) in coverage of Goodies: videos, streams, Shorts, TikToks, articles and thumbnails, including monetized ones. You don't need to ask first.

Credit
Please say "Goodies, a game by Alexander" and link goodiesgame.com where your format allows a link.
Editing
Cut, crop, add commentary and music, and reframe for vertical as you like. Please keep the logo's shape and colors as they are.
Be accurate
Goodies is in development. Please don't present anything under "Still to come" as playable.
Not covered
Using the material in paid ads, merchandise, or anything that suggests Goodies endorses a product. Ask first for those.

Questions, an interview or a walkthrough?

Write to Alexander for questions, an interview or a walkthrough of the game.