
Den här texten finns än så länge bara på engelska.
Goodies press kit
Goodies is a life sim set in Goodhaven, a coastal town on a hill. You build the house and run the household. The Goodies who live there want things, make promises, break them, and remember who did. The town's most prestigious prize is a gilded pear of unfortunate shape.
The Marin home, autumn · build 74
The facts
The short version. The roadmap shows how far along each part of the game is.
Screenshots and footage show work in progress.
- Developer
- Alexander, solo developer (Blikket LLC)
- Platforms
- Mac and Windows (planned). Played and tested on Mac today.
- Release date
- None yet. In development.
- Price
- Not decided
- Store page
- Not yet
- Playable
- Not publicly. Patreon Town Regular and Founding Friend members are eligible for future playtests.
- Website
- goodiesgame.com
- Roadmap
- goodiesgame.com/roadmap
- YouTube
- @GoodiesGame
- Discord
- Free community server
- Contact
- goodiesgame.com/contact
The story to show
A Goodie can ask another to promise to keep clear of someone for seven days.
If the promise breaks and the wronged Goodie finds out, trust and closeness drop and "A broken promise" goes into long-term memory. Making up repairs some of it. The memory stays.


What's in the game, and what isn't yet
In the game
- The household
- Goodies have needs, wants, worries, fears, skills and jobs, and decide what to do next on their own.
- Feelings
- Each feeling says what caused it and what it changes. Tomas is Fond of Leo, so he seeks Leo out and their chats go better.
- Memory
- Promises, family and history. The family tree records parents, partners, siblings, cousins and in-laws.
- Daily life
- Cooking for everyone ends with everyone at the table, unless someone has a shift.
- Building
- Build and buy works on any lot. Walls and rooms show the result while you drag, walls can bend into curves, and stairs work out their own steps between floors. Doors and windows slide along a wall, the roof follows a raised foundation, and porches, columns, fences and gates are in.
- Seasons and weather
- A four-week year, rain and thunderstorms. Each tree turns on its own day and drops its leaves underneath. Winter brings frost, iced windows and icicles.
- Goodhaven
- Linden Rise climbs a hill above the harbor to a bench called the Overlook. Hemlock Bend is going up among the conifers.
Not playable yet. Please don't show these as features of the game today.
- One open town with no loading screens between your front door and the bay
- Gossip: who tells the story matters as much as what happened
- Rags-to-riches and legacy play, with children growing up and families passing down their history
- A full Goodie creator
- Snow
- More neighbors, such as the Fairweathers
Screenshots
Ten real captures from the game at 3840 × 2160. Numbers 08 and 09 come from an October 2026 build; the rest are from build 74.
All screenshots and the logo (19 MB)
The Marin home in Linden Rise, in autumn4K JPEG, 2.6 MB 
The same home late in the year, with frost on the grass and icicles under the eaves4K JPEG, 2.0 MB 
Goodhaven from above, as the trees turn4K JPEG, 2.5 MB 
The civic hall, with the Golden Pear on top4K JPEG, 2.3 MB 
Tomas and Ada at dinner4K JPEG, 0.7 MB 
Ada Marin says hello in Create a Goodie4K JPEG, 0.9 MB 
Create a Goodie: name, pronouns, voice and personality (in development)4K JPEG, 1.1 MB 
Asking Leo for a promise to keep clear of someone for seven days4K JPEG, 0.8 MB 
A household day in autumn, with the full game interface4K JPEG, 0.9 MB 
A pond in Goodhaven, in summer4K JPEG, 1.8 MB
The logo
Transparent PNGs and an SVG. Please keep the logo's shape and colors as they are.

Raw footage
Real footage from Goodies, ready to cut into your own videos. There's no music, text or logo, and nothing is edited.
All 4K at 30 fps, and silent except where noted. Everything shows a game in development.
FOOTAGE.md, with every takeCamera takes
Filmed with the game's built-in capture camera, with the interface hidden, in a capture build based on build 74 (November 1–2, 2026).
Two things differ from the playable game: Goodies move at about 60% speed, for smoother shots, and some faces and hair are newer than in the playable build.

Ada and Tomas in the summer garden, wide8 sec, MP4, 93 MB 
Ada cooking at the stove, sunlit kitchen6 sec, MP4, 31 MB 
Tomas flirts with Rita on the lawn while Ada watches from the porch; the camera ends on Ada8 sec, MP4, 62 MB 
Ada eating alone at the kitchen table at night3 sec, MP4, 10 MB 
Over Ada's shoulder at Tomas, indoors12 sec, MP4, 82 MB 
Tomas facing Ada in the hallway, close8 sec, MP4, 43 MB 
Tomas and Ada eating together, wide kitchen5 sec, MP4, 23 MB 
Tomas and Ada talking by the window4 sec, MP4, 22 MB 
The same moment from the other side4 sec, MP4, 27 MB 
Tomas and Ada on the porch6 sec, MP4, 63 MB 
Crane down over autumn trees onto the Marin home8 sec, MP4, 96 MB 
The park pond in Goodhaven, summer8 sec, MP4, 95 MB 
The Marins' porch in autumn6 sec, MP4, 75 MB 
A Linden Rise street in summer6 sec, MP4, 75 MB 
The same street later in the day6 sec, MP4, 74 MB 
A pond and meadow, summer8 sec, MP4, 94 MB 
The street in fog5 sec, MP4, 19 MB 
The pond in fog5 sec, MP4, 20 MB 
A thunderstorm over the street in autumn5 sec, MP4, 63 MB 
Ada waves in Create a Goodie (in development)6 sec, MP4, 23 MB 
Ada in the Create a Goodie studio interface (in development)6 sec, MP4, 23 MB
Gameplay with the interface
Recorded from a development build on October 23, 2026 for Game Log #3. The movement speed and faces are as in that build.

Tomas asks Leo to promise to keep clear of Ada for 7 days, and the promise is pinned on the noticeboard. Game sound only (interface clicks).13 sec, MP4, 24 MB 
Build mode on the Marin home in autumn: a hedge is drawn along the front and placed. Silent.11 sec, MP4, 27 MB
Using this material
You're welcome to use everything here (screenshots, logo and raw footage) in coverage of Goodies: videos, streams, Shorts, TikToks, articles and thumbnails, including monetized ones. You don't need to ask first.
- Credit
- Please say "Goodies, a game by Alexander" and link goodiesgame.com where your format allows a link.
- Editing
- Cut, crop, add commentary and music, and reframe for vertical as you like. Please keep the logo's shape and colors as they are.
- Be accurate
- Goodies is in development. Please don't present anything under "Still to come" as playable.
- Not covered
- Using the material in paid ads, merchandise, or anything that suggests Goodies endorses a product. Ask first for those.

Questions, an interview or a walkthrough?
Write to Alexander for questions, an interview or a walkthrough of the game.
